Subnautica Developers And Fantasy Author Brandon Sanderson Team Up For An Engaging Miniatures Battle Game

If you like miniature battle games and huge fantasy books that are sure to deal a d12 worth of damage if thrown at someone, then fantasy author Brandon Sanderson and subnautics Developer Unknown Worlds might have something cool in store for you. moon breakera new “turn-based strategy and tabletop tactics game,” as the title’s Steam page describes it, is due out in September and promises engaging gameplay, vibrant visuals, and the ability to paint your own miniatures with a game. Tool set.

Announced today at Gamescom’s Opening Night Live, Unknown Worlds game director Charlie Cleveland took the stage to chat with Mr. I-Don’t-Drink-Coffee Keighley about the studio’s upcoming game. Noting that the team behind Natural selection Y subnautics “I love changing genders,” Cleveland described. moon breaker as a “digital miniature game” inspired by the tone of Guardians of the Galaxy Y Firefly. The title will feature a set of in-game painting tools to customize your own virtual minis. Cleveland also discussed some of what we can expect in the game, but that wasn’t all. In a pre-recorded video shown just before the game’s reveal, celebrated fantasy author Brandon Sanderson announced that he is devoting his talents to building the universe for this new title.

Sanderson is no stranger to epic fantasy worlds or video games. A dedicated world builder who devotes a considerable amount of attention to the gritty details of the world, such as the intricate magic systems with their own logic and internal rules, he has not only written wildly popular titles like the Mistborn series, but had the great honor of finishing the legendary Robert Jordan wheel of time novels, as the original author passed away in 2007. He also recently challenged the publishing status quo with his book “Surprise! Four Secret Novels” Kickstarter, where he pretended to retire from writing before revealing that he wrote four random novels during the pandemic, because okay, make it look so easy, Mr. Sanderson. He regularly talks about the writing process on his YouTube channel.

In the Gamescom announcement video, Sanderson described his work creating the “expansive sci-fi universe” of moon breaker Like a hard secret to keep. After that, the first trailer showed what seem to be the best parts of Dungeons and Dragons tabletop combat distilled into a very vivid sci-fi tactical fight fest. The combat sure looks engaging and fun, and according to Charlie Cleveland, you’ll be able to take on the role of a captain with a crew, fielding unique miniatures with a variety of “breakthrough” powers that Cleveland described as “Hearthstone satisfies XCOMsomewhat.” But that’s only part of what makes this game seem so interesting. The other, of course, is that it aims to bring to life the fun of painting your own miniatures by giving you, the player, the tools to adjust and customize the look of your thumbnails.

Inspired by Cleveland’s own discovery of the joy of drawing and painting, a hobby he took up to cope with the lockdown during the pandemic, the director said “you can’t have a miniatures game without painting.” He described the game’s tools as very accessible, “not like Photoshop or special technical tools.” Gets to the point to simulate “washes, dry brushing” [and] decals” to capture the funniest moments of painting. He also revealed that all the miniatures in the game were painted using the game’s toolkit, so you’ll be able to use the same assets the team used to bring these miniatures to life.

moon breaker is playable at Gamescom, if you’re lucky enough to be there, and is scheduled for a Steam Early Access release date of September 29. You can sign up for the playtest on the game’s Steam page, which will run for a few weekends ahead. month before the 29th.

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