Toxic League of Legends players receive 700,000 penalties per month

We all know that the best MOBAs can get hot and make us say and do things we shouldn’t, but a recent report from Riot Games has given us some insight into just how serious the problem is by quantifying the number of reports and penalties issued in League of Legends.

In 2021, there were more than 240 million reports per month across all Riot games, the company says in a blog post. That’s almost three billion reports a year if you count it. “A staggering number of games are played and players report other players for a spectrum of reasons ranging from legitimate concerns to normal outcomes like playing well or poorly,” says Riot.

League of Legends alone sees 700,000 penalties handed out by Riot per month, all collected and decided through text detection, AFK detection, and inting detection. It’s no secret that video games in general are trying to detoxify players, and that’s what Riot is doing by investing more in these systems that monitor player behavior.

“Leaverbuster, our AFK detection system monitors every game to make sure players who quit early and affect their teams get punished for it,” says Riot. Toxic players can’t keep taking the chin either. “We use levels so that the players who AFK the most receive more severe penalties. And for ranked games where your teammates are absent, we provide early surrender and LP mitigation so you don’t get punished for your teammates’ lean.”

Likewise, food is a huge problem in all MOBAs and one of the biggest game-ruining acts that can be committed. But how does Riot approach this? “This can be a little harder to track,” he says. “So we use a learning model that tracks seven different data points across all champions to confidently detect when someone is intentionally feeding and not just misplaying. As we continue to update it, false positives have become extremely rare for the system.”

With increasingly advanced systems for reporting and punishing players who ruin the experience of others, we hope to one day tell our grandchildren about the time Teemo kept diving under enemy towers with a nostalgic tear in our eyes, instead of have to stay alive. nightmare fuel.

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