What is it and how it works?

The Arc 3.0 rework in Destiny 2 will be released in a couple of days. As announced in the ‘This Week At Bungie’ blog post, Jolt is one of the status effects Guardians will be able to exploit in the upcoming season.

Each subclass has its own set of in-game debuffs. Void has “Volatile”, Solar has “Scorch”, and Arc will have “Jolt”. While there are also other downsides associated with each of the subclasses, these are the ones that have been or will be in focus.

Here’s a quick rundown of how Jolt’s debuff works in-game.

How to shake enemies in Destiny 2

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As with previous subclass reworks, Jolt’s debuff will be tied to certain skins and bits of gameplay. All classes will receive three skins each. Of these three, one skin will help Guardians apply Jolt’s debuff to enemies in the game.

Shocking an enemy and then killing them will help Guardians achieve the Amplified buff. Unlike the Radiant buff, Guardians will not need to use additional skins or shards to achieve an Amplified state. Quickly defeating enemies with weapons or bow skills will grant this buff to all Guardians in Destiny 2.

Going back to Jolt, there is a special Class armor mod on the Season Artifact in Season 18, which will allow Guardians to apply Jolt easily. The mod is known as Bad Amplitude and can only be unlocked after unlocking eight different mods on the seasonal artifact.

With this mod equipped on their class item, Guardians will be able to shock champions by damaging them with arc abilities. As mentioned in the debuff description, a shaken opponent will send out blasts of lightning in a short radius around them.

Anyone who is hit by these rays will be damaged. This is very similar to how chain lightning works. From the looks of it, Jolt will be an effective debuff when it comes to crowd control. Also, if a Guardian gets jolted, it would be better for him to stay away from his allies, otherwise he would also risk damaging them.

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Everything mentioned above talks about how Jolt is expected to work in theory. For a more in-depth experience of how this debuff works, Guardians will have to wait until the update arrives in Destiny 2. However, buffs and debuffs rarely work any differently than what is mentioned on paper.

While these debuffs may be buggy during the opening days of the new season, the developers are rushing to address these issues. Destiny 2 Season 18 is scheduled to kick off on August 23, right after Bungie Showcase.

Guardians will be able to head into the Season Campaign the moment the new update is complete and the servers are back online. Overall, Jolt is a debuff that fits well with the fast-action style of play that the Arc 3.0 overhaul will bring to Destiny 2. It will be interesting to see how it all pans out.

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